You then get £500,000 to buy your first bunch of players. The first step is to set up and customise your own team, editing the name, the kit design and even your home pitch size (within accepted FA boundaries, of course). Later, I had a quick hands-on with the game, learning about the early stages of play. The programmers have also added a YouTube-style feature players can submit replay footage of their best moments to a goal of the month-style competition, voted on by all the participants in their league. Now acquisition charges will ensure the likes of Fabregas and Torres can't be snapped up for pennies. (Think Xbox 360 live updates.)Īlready, the game's financial model has been changed as everyone was grabbing the best players right at the beginning of each league for a fraction of their worth. He then talked about how SI will be pursuing a constant development process with the game, continually adding new features and tweaking gameplay, providing these changes to gamers in the form of regular downloads - a bit like the patching process we all know and love from the CM and FM series' then, but built seamlessly into the experience. Miles wouldn't specify the exact figure but said it would be roughly "the cost of two pints. As you may know, FML will be available for free download players are to be charged a monthly subscription.
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